Posted on 01/11/2008
Filed Under ( First Person Shooters ) by Kemwer

What better way to celebrate Halloween weekend than seeing the opening video of Left 4 Dead, the upcoming First Person Shooter on a cooperative zombie attack?

Who else here can not wait to get their hands on this game?

Posted on 09/01/2008
Filed Under ( First Person Shooters ) by Kemwer
F.E.A.R.

FEAR

I have a habit of taking a few games of the closet to remind those amazing experiences, some that were done by the way, or finally play one for some reason never had the chance to test. After months and months (even years) without afford it, I finally managed to assemble a new computer with an appropriate setting for the new generation of games, so I want to iron out some of the latter category.

And despite having been repeatedly warned to the contrary, decided to get one that was at hand: FEAR - First Encounter Assault and Reconnaissance. This game, produced by Monolith and published by Vivendi, was released in October 2005, and I well remember the experience of trying to run your demo in my previous system (a 2.7GHz Pentium 3 with a GeForce 5900 Ultra, top row at the time that rode) graphs the absolute minimum possible to achieve something similar to a game, not a glorified slideshow. Needless to say I never had the courage to put the game to see something as less than desired.

But now it's a brave new world, a brand new system is at my desk, and it's time to see if this game is ... as bad as I made a point to point. I well remember the demo, and despite emphasize its roots in the new Japanese horror movie, the fight always seemed interesting. It costs nothing to try, right? Then see if FEAR is scary even, or is it just bad to fear.

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Posted on 27/08/2008
Filed Under ( First Person Shooters ) by Kemwer
Left 4 Dead

Left 4 Dead

Left 4 Dead is, briefly, the sweet spot for fans of George Romero . Zombies from all sides, three companions at his side, arms in the hands of all, only one chance to get redemption.

No corrupt organizations producing chemical weapons, no aliens trying to dominate the world, only four people trying to survive in an extraordinary situation in the best survival horror style.

Being developed by Turtle Rock Studios and distributed by Valve Corporation, the game features several technologies which together offer a unique experience. The first is being planned from the first time for cooperative play. Up to four people can control each of the survivors, or the computer may take some of these.

Another key technology is called the Director. An advanced artificial intelligence system, the Director adjusting the difficulty level dynamically according to the skill of the players.

This means that if players are dying easily, or have trouble dealing with many enemies simultaneously, the game automatically sends a smaller number of creatures against the group, offers more first-aid kits, and so on. The opposite also happens: a group that is very easy going by the challenges begin to find more and more creatures.

The game also offers the possibility of matches between two groups of four players, where one group controls some of the different types of creatures in the game.

Left 4 Dead will be available beginning on November 4 for PC and Xbox 360. After the link, here are some videos showing the gameplay from the next release.

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Posted on 21/08/2008
Filed Under ( First Person Shooters ) by Kemwer
Mirror's Edge

Mirror

One of the most fascinating games released in recent months, Mirror's Edge puts us in the shoes of Faith, a messenger who lives in a town completely controlled and monitored, responsible for transporting messages from those on the margins of society.

Different not only by the visual, which shows a city clean and clear, almost monochrome, but the visual perspective. The highlight of the game are the many stunts performed by Faith to move around the city, using techniques of Parkour.

However, contrary to what would be the first option, the developers at EA Dice (known for games in the Battlefield series) opted to keep the game entirely in first person, which increases the immersion in that universe.

To help the player find their way, Mirror's Edge offers a feature called Runner Vision, a representation of the character of the instinct to choose the best path, which leaves red elements of the scenario that can be used by Faith to cross their barriers.

The game focuses on character interaction with the environment, and despite allowing the use of weapons, they flounder in acrobatics and let Faith slower, so the game encourages the player to not use weapons, and concentrate on fighting hand-to-body (there is even an Achievement for those who complete the game without firing a single shot).

Mirror's Edge still has no release date, and is available for PC, Xbox 360 and PS3.

The details of this article, you can see some videos of disclosure, showing the elegant visual style of the game, and interesting combat system.

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Posted on 19/08/2008
Filed Under ( First Person Shooters ) by Kemwer

Impressive! Be the visual, the graphic quality, the pace and editing, or the soundtrack, the new trailer for Far Cry 2 is something you can not miss it.

Michael Bay would be proud.